The Seal Armour is mounted to the character right arm around the seals that he has inplanted in his skin on his right arm i have not come up with a name yet but he is a side character with skills in big weapons his favourite a claymore (Arcana Claymore Sketch book).
This was the basic idea for my characters clan or tribe he puts together to take over Eldora.
This is all important to the main aim of the project to help me get down any ideas i have so i can pull it all together to make a nice and simple but effective in game menu and game manuel.
Monday, 28 February 2011
Friday, 25 February 2011
Menu Layout
Sealing Plates
Textures & Menu Background
One of the features that is in my game is that the characters have a to pick what magical elerment they will choose at the character creation menu people that choose the mage class can choose two elements but the other one will not be open to them right away the reason for this is that this gives way to the story which setyou the player as a power hungrer mage and your quest to take over the land.
It is said in legend that there is a way to control all mageial elements Fire, Water, Lightening, Earth, and Wind. In the passed there has only been one person to complete this quest he was the first hero of the land and said to have had his life taken buy an unknown soure all that is known
is that one day his body was found inpaled in church and all items taken from him. Play as the power hunerary villian learn all his deadly magical arts and take over the land of Eldora.
The picture (above) is a magical weapon that can be werilded by any classbut is able to control all elements if the weirlder has the seal plates that go with it. In the world of Eldora there is a one Arcana weapon of each weapon class Claymore, Long Sword, Shield, Dagger, Bow, Axe, Mace and Flail.
Sketch Book work Photos
This is the first page of my sketch book. I started with some character sealoettes with white pen over the top for detail. next i added some enviorment sketches.
Here im explaining what the project will detail and my main forces in its making. In my last project i looked at Narrative and concept design for Weapons and characters, this time with project black dawn im looking in to creating a game manuel with tradisanal medias and visals for a in game menu with texturing.
Thursday, 24 February 2011
To do list.
- (using a sketch book) Come up with some ideas for a basic in game menu theme start by looking at back grounds and icon creation and colour skeem.
- find some ideas by looking at what other games have done and see how i can make them better.
- find a way to create the game maneul and docement it on my blog.
- using tradisanal soures create my own colour system then later move it to digital.
Monday, 14 February 2011
Black Dawn
Project Black Dawn is about creating visials for a full game menu.
lateal iv been having dreams about the release of the upcoming Elder Scrolls 5 Skyrim now im a huge fan of this franchise and as at first i thought that it would be a huge distrackion from my work but to stop that i made my distracksion my forces and us it to create ideas that i can us for a full visial of menus but im not sure on what dirackion i should go with it.
lateal iv been having dreams about the release of the upcoming Elder Scrolls 5 Skyrim now im a huge fan of this franchise and as at first i thought that it would be a huge distrackion from my work but to stop that i made my distracksion my forces and us it to create ideas that i can us for a full visial of menus but im not sure on what dirackion i should go with it.
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